![]() ![]() Lets imagine a game with two participants. Oh yeah.Įxpect another blog post soonish about exactly how I’ve integrated steam workshop support into the game… Another view of marketing: The confidence game And also German language versions in about 2 weeks. What I’m saying here, if you can’t tell… is that I know I could be doing more balance-adjusting and stuff like that, and I *do* plan on doing some stuff like that, but I wanted steam workshop support in place first so modders can do their thing. You don’t NEED it at all, you can still sue my super steam-free modding support, it’s just that steam workshop simplifies and centralizes it all a bit. To be honest, I underestimated how popular steam workshop would be. It isn’t actually enabled for everyone yet, I need to do some tests first, and I’ll be adding some ‘test’ users to the group that has workshop access tonight, and I’ll put together a sample new country ‘posistan!’ and upload that, then open the floodgates. ![]() That steam workshop support suddenly became my priority, so i fixed that so it’s in the game and working and all wonderful. New system to detect if the game can’t run fullscreen the first time, and force a windowed run on second attempt.īetter mod browsing interface and link to modding website.Ībility to delete and thus uninstall a mod from the GUI. here are the changes…įixed bug where escape key allowed you to quit from policy screen without confirming changes. We took a tactical decision to skip 1.08 for mac & linux so as not to work my poor linux dude into an early grave, but they are getting version 1.09 as soon as we can get it done. Everybody put on your patch day trousers and mix up those patch day cocktails.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |